As being one of the top 5 fastest growing smartphone markets in the Asia-Pacific, Vietnamese smartphone industry has become extremely competitive.
The giant competitors have always invested big budget in marketing strategies, which intended to promote their outstanding appearances and features when a new smart phone is released. That makes consumers confused and easily loses the engagement.
In July 2015, Huawei LAUNCHED 5 NEW SMARTPHONE MODELS in Vietnam. We needed the help from target audience group to spread the news by a viral awareness activity then assist Huawei in building more engagement.
Huawei’s 5 new smartphones are mainly focused on young adults from age 18 to 25, who are tech savvy users and dare to embrace the challenge.
It’s the first year of the campaign and within a competitive playground, we chose mobile as the one and only platform. For the first time, we used the power of location-based function, which allowed youth to be more interactive, and enabled them to share excited moments on the go. We also produced the first “Friend-get-Friend” location-based game in Vietnam.
In understanding that youth is really active in social media and mobile, Huawei had teamed up with Zalo, top 1 OTT app in Vietnam, the most favorable mobile platform for youth to communicate. We spin word-of-mouth to word-of-messages.
For the first time, we used “LOCATION-BASED TECHNOLOGY” on Zalo to produce VIETNAM’S FIRST FRIEND-GET-FRIEND LOCATION-BASED GAME. Smartphone users participated via Huawei Zalo page and spread the words across friend networks by using one of the most popular features on Zalo, the “FIND FRIENDS NEARBY” function.
Introducing “HUAWEI -THE AMAZING HUNT”
We kicked off the campaign by driving all media traffic to raise awareness of the games on Zalo, promoting it on Adtima ecosystems on both PC and mobile such as Zing News, Zing MP3, Zing TV and Bao Moi.
Zalo location-based targeting messages, new feeds ads were sent to right users who had been around Huawei stores or had history of using “Find Friends Nearby” feature on Zalo. “The Amazing Hunt” was an innovative activity optimized Location-based function – “Find Friends Nearby”. It helped to find and make friends in the surrounding 2 km, and became trigger for youth to spread the words about Huawei.
The most commonly used function in Zalo is “Find Friends Nearby”, which was leveraged to the most excited mobile hunting game “Huawei – The Amazing Hunt”.
HOW TO PLAY:
The game was integrated in Huawei Zalo page. Users entered the game by the initial link posted in Huawei page’s content feeds and chat box, or joined by friend’s sharing link. Additionally, new hunter received 100,000 VND and a Huawei’s unique sharing link.
“Shoot Your Friends” with this link and go viral the Huawei hunt as much as you can by location-based function “Find Friends Nearby”. The more people you shoot, the more points you get, and of course their friends will join the hunt too. We set the score ranks each week based on 5 smartphone models’ prices to make clear the goals, motivating hunters. Hence, we raise brand awareness for the new launching models.
This viral effect started with one single location-based function: “Find Friends Nearby”. Now let’s start to make friends and share any cool news on the go.
To promote the hunt, we also sent location-based messages, new feeds ads to Zalo users who had checked-in around Huawei stores or had history of using “Find Friends Nearby” feature.
Smartphone market has the annual launching new upgraded version time, and the fans often crazily wait for this moment. Meanwhile, Huawei faced with some potential competitors such as Samsung J1 or Oppo Neo 5, who also invested big budget for the sponsorship and key ambassadors to gain brand awareness.
Therefore, in order to stay competitive, Huawei appealed to consumers with high engagement ever through the innovative interactive game using the unique feature on mobile “LOCATION-BASED”.
After 4 weeks, the campaign exceeded KPIs across specific Zalo’s numerical results:
Huawei Zalo page became a big hub for targeted group to update excited news about the hunt, and we got 48,000 followers in just 1 month.
FOR THE FIRST TIME, we used the location-based feature that just works on mobile to spread the mobile WOM (Word Of Message).
The impact of this location-based game:
- Adtima (Huawei cuộc săn kỳ thú)